CARD LIST

Oruyanke
- Card Type
- Support・Mascot
- Tag
- #Shirakami's Character
- Rarity
- S
- Card Set
-
Booster Pack – Quintet Spectrum
- Ability Text
- The holomem this mascot is attached to gets +20 HP.
◆Additional ability if attached to 〈Shirakami Fubuki〉
When the holomem this mascot is attached to collabs, draw 1 card.
Only 1 mascot can be attached to each of your holomem.
Illustrator: JinArt こばやかわやまと
Card Number: hBP02-089
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Q&A
QIf 〈Shirakami Fubuki〉 with hBP02-089〈Oruyanke〉 attached has 10 HP remaining, can I use the Bloom Effect "Gonna Move You a Little" ability of hBP02-012〈Shirakami Fubuki〉 to reattach hBP02-089〈Oruyanke〉 to another 〈Shirakami Fubuki〉?
AYes, you can. After reattaching the mascot, if the holomem has taken damage greater than its HP, that holomem will be downed.
Related Cards
[hBP02-012: Shirakami Fubuki] [hBP02-089: Oruyanke]
QWhen hBP02-013〈Shirakami Fubuki〉 with hBP02-089〈Oruyanke〉 and hBP02-091〈Fubu-chun〉 attached collabs, between the abilities of hBP02-089〈Oruyanke〉 and hBP02-091〈Fubu-chun〉, which ability do I resolve first?
AAs both trigger "when collab", you may resolve them in any order.
Related Cards
[hBP02-013: Shirakami Fubuki] [hBP02-089: Oruyanke] [hBP02-091: Fubu-chun]
QWhen hBP02-012〈Shirakami Fubuki〉 with hBP02-089〈Oruyanke〉 attached collabs, between putting a card to holo Power and the additional ability of hBP02-089〈Oruyanke〉, can I choose the order to resolve these?
ANo, as putting a card to holo Power is a condition to move the holomem to the collab position for "collab", you will put a card to holo Power before resolving the ability of hBP02-089〈Oruyanke〉.
Related Cards
[hBP02-012: Shirakami Fubuki] [hBP02-089: Oruyanke]